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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners discover that some plastics will shrink when you get them hot. Learners bake polystyrene in a regular oven and discover what happens.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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Coins are everyday objects which tell a lot about the people who use them.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners construct three quick and simple mechanisms to start building a pop-up book. Learners fold, cut, and glue paper to make a bird beak, parallelogram, and V-fold.

1 cent - $1 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners construct a home-made journal with simple, everyday materials.

1 cent - $1 per group Ages 4 - adult 10 to 30 minutes
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In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.

1 cent - $1 per student Ages 6 - 18 1 to 2 hours
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners thread gumdrops together to make a model of a polymer.

1 cent - $1 per student Ages 8 - adult 10 to 30 minutes
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No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners will explore how computers represent pictures using pixels.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners build a paper model of the spacecraft and photometer (telescope) used during NASA's Kepler Mission.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes