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Make Recycled Paper
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Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Scribbling Machines
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

Rotational Equilibrium
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In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

Marshmallow Catapult
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In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.

Crystal Packin' Mama
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In this activity, learners investigate the basic crystal structures that metal atoms form.

DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

Extruding
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This activity was designed for blind learners, but all types of learners can explore the process of extrusion used to produce pipes and wires in industry.

Building Bridges
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In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Wandering Wands
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In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Glitter Slime
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

How Many Pennies?
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In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

Trophy Triathlon
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.