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A Flag for Your Planet
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In this activity, learners design a flag for a chosen or assigned planet. The instructions include information about flags on Earth, and a list of flag references.

Zig Zag Bopper
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.

Polymers are Chains (K-2)
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In this activity, learners make a paper model of a polymer, then make Silly Putty, an actual polymer.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
Soaring Towers: Building with Recycled Materials
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In this activity, learners will build the highest tower they can out of recycled materials.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Sound Representation: Modems Unplugged
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

Bird Feeder
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In this outdoor activity, learners construct bird feeders and set them up at to investigate bird behavior for one or two weeks. Multiple feeder designs are suggested.

Pósteres Sobre Animales y Matemáticas
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Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en libros de consulta o en línea.

Wind Works!
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Learners will build and experiment with their own windmills made from simple household materials.

Radial Chromatography
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How many colors make black? Gather as many water soluble black markers as you can find.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Sound Off!
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This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.

Kimchee Fermentation Chamber
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Learners make kimchee or sauerkraut, which is really just fermented cabbage, in a 2-liter plastic bottle.
Animal Math Posters
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These math posters have questions written on them, such as: How fast can a cheetah run? or How long can a giant tortoise live? Post these around the room or leave them out for children to explore.

Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.