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Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Block Neighborhood
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In this activity learners will build a neighborhood out of blocks and cardboard.

Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Attract a Fish
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This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

Genetics the Easy Way
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.

Excavating and Mapping Under Water
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In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.

Mountain Man Measurement Rendezvous
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In this math lesson, learners participate in several activities where they apply measurement skills.