Search Results
Showing results 1 to 20 of 27

Puppet Play
Source Institutions
In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Make Recycled Paper
Source Institutions
Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

Make a Mobile!
Source Institutions
In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

Cardboard Automata
Source Institutions
Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Make Your Own Paper
Source Institutions
The Chinese invented paper made from plants and cloth about 2,000 years ago. Learners follow a similar process to make paper from recycled paper.

Rotational Equilibrium
Source Institutions
In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

Castle Basics
Source Institutions
In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

Burst a Bubble
Source Institutions
In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.

Block Neighborhood
Source Institutions
In this activity learners will build a neighborhood out of blocks and cardboard.

For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

DIY Pasta Rover
Source Institutions
In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Carousel Pump
Source Institutions
In this activity, learners build a carousel toy that spins when pushed down.

Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Building A Storm Drain
Source Institutions
In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.