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Solve The Fall
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In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Horton Senses Something Small
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In this story time program, young learners listen to the Dr.

Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

Eye Spy
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Blow It Away
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Survivors! The People of the Arctic
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

Three Little Pigs
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In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.

Trophy Triathlon
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

Spinning Illusions
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In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
Building Houses: Build a Cardboard Tube House
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Build a house you can fit inside, using cardboard tubes.

Skewers and Garden Poles
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In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.