Search Results
Showing results 1 to 20 of 44

What's the Buzz?
Source Institutions
In this activity, learners construct a playable kazoo from inexpensive materials. They will experience how vibration creates sound waves and music.

My Insect
Source Institutions
In this activity, learners use information gathered from a variety of sources to design and make their own insect.

Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.

Sticky Structures
Source Institutions
In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Jumpy Dolls
Source Institutions
In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.

Design a Fish
Source Institutions
In this activity (page 2 of PDF under GPS: Alligator Habitat Activity), learners will study the adaptations different fish species have developed to survive in their habitats.

Crazy About Kites
Source Institutions
In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

Building a 3-D Space Maze: Escher Staircase
Source Institutions
In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

Castles Inside and Out
Source Institutions
In this three-day lesson, learners identify two-dimensional shapes used in castle construction, create a castle collage using assorted shapes, and design tapestries using repeated patterns of color, s

Waterhouse Hawkins and the Nano Dinosphere Museum
Source Institutions
In this activity, learners explore dinosaurs and fossils by creating a diorama.

Castle Basics
Source Institutions
In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

Strong Shapes
Source Institutions
Is a square stronger than a triangle? Use tongue depressors to build simple shapes. Then apply a little weight to them and see what happens!

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Build a Bridge
Source Institutions
In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.

Hydraulic Car
Source Institutions
In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

Be a Plumber
Source Institutions
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

Apartment Buildings and More
Source Institutions
In this engineering activity, young learners investigate multi-level buildings.