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Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Macchia Madness
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Hang Time
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

Mint Your Own Coin
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Coins are everyday objects which tell a lot about the people who use them.

Paper making: a craft and a chemical engineering major
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In this activity, learners explore the question "What is paper?" Learners discover the processes and materials required to make paper while experimenting with different recycled fibers and tools.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Set It Straight
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

Micro Automata
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In this activity, learners build small animated toys that move.

Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.

Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.