Search Results
Showing results 1 to 20 of 35

Protect That BRAIN!: Mr. Egghead
Source Institutions
This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

Don't Be Nerve-ous
Source Institutions
In this activity, learners discover a brain process called habituation.

The Stroop Effect
Source Institutions
In this activity, learners experiment with the Stroop Effect by challenging themselves and others to try and read a list of colors as quickly and accurately as possible, with a twist.

Colors, Colors?
Source Institutions
In this activity related to the famous "Stroop Effect," learners explore how words influence what we see and how the brain handles "mixed messages." Learners read colored words and are asked to say th

Ambiguous Cube
Source Institutions
In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.

Size and Distance
Source Institutions
In this activity about depth perception, learners create an optical illusion in a shoe box.

Read With Your Fingers
Source Institutions
In this activity, learners work in partners to create and exchange messages written in Braille. Learners use a Braille key and thumbtacks to write their messages in Braille.

Seeing 3D
Source Institutions
Create 3D glasses and use them to explore color, light and optics. Fool your brain into 'seeing' three dimensions on a flat surface!

Finger Reading
Source Institutions
In this activity (10th activity on the page) about the sense of touch, learners make Braille letters out of cork or cardboard and map pins.

The Model Neuron
Source Institutions
In this activity, learners create a model of a neuron by using colored clay or play dough. Learners use diagrams to build the model and then label the parts on a piece of paper.

Thaumatropes
Source Institutions
In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.

Synaptic Tag
Source Institutions
In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

Tactile Double Trouble
Source Institutions
In this activity (11th activity on the page), learners use their sense of touch to identify matching pairs of objects hidden in bags. Learners can also play this game with partners.

CD Spinner
Source Institutions
In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.

Acting Out
Source Institutions
This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.

Right Foot/Left Foot
Source Institutions
In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?

Shape Up!
Source Institutions
In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each

The Blind Spot
Source Institutions
In this activity (1st on the page), learners find their blind spot--the area on the retina without receptors that respond to light.

Anti-Gravity Mirror
Source Institutions
In this demonstration, amaze learners by performing simple tricks using mirrors. These tricks take advantage of how a mirror can reflect your right side so it appears to be your left side.

Motor Learning
Source Institutions
In this activity (26th on the page), learners construct an easy-to-build device and test motor learning.