Search Results
Showing results 1 to 20 of 83

Protect That BRAIN!: Mr. Egghead
Source Institutions
This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

Brain Box (Bag) of Science
Source Institutions
In this neuroscience activity (5th activity on the page), learners explore their sense of touch without using their senses of vision and hearing.

Don't Be Nerve-ous
Source Institutions
In this activity, learners discover a brain process called habituation.

Colors, Colors?
Source Institutions
In this activity related to the famous "Stroop Effect," learners explore how words influence what we see and how the brain handles "mixed messages." Learners read colored words and are asked to say th

Altered Reality
Source Institutions
In this activity, learners discover that the human brain is highly adaptable. Learners try to toss beanbags at a target while wearing prism goggles.

Jump to It!
Source Institutions
This is a quick and simple demonstration about reflexes (second activity on the page).

Ambiguous Cube
Source Institutions
In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.

Pea Brain!: Explorations in Estimation
Source Institutions
In this activity, learners use two different techniques to estimate how many little things fit into one bigger thing.

Size and Distance
Source Institutions
In this activity about depth perception, learners create an optical illusion in a shoe box.

Sock It To Me!
Source Institutions
In this activity (7th activity on the page), learners use their sense of touch to identify mystery objects hidden in socks.

Color Code
Source Institutions
In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.

Experiencing Parallax With Your Thumb
Source Institutions
In this activity, learners investigate parallax, a method used to measure distances to stars and planets in the solar system.

Building a Magic Carpet
Source Institutions
In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

Mirrorly a Window
Source Institutions
In this activity about light and reflection, learners discover that what you see is often affected by what you expect to see.

Half Full or Half Empty
Source Institutions
In this activity (12th activity on the page), learners conduct an experiment to demonstrate how muscles are constantly feeding information to the brain about what they are doing.

Our Sense of Touch: Two-Point Discrimination
Source Institutions
In this activity, learners investigate the touch sensory system and discover how to plan and carry out their own experiments.

Measuring Your Breathing Frequency at Rest
Source Institutions
In this activity about the brain and sleep (on page 138 of the PDF), learners measure their resting breathing rates. Learners will discover that breathing frequencies vary amongst individuals.

Create a Coral Reef
Source Institutions
Educator Amy O'Donnell from the American Museum of Natural History guides learners to create a diorama of a coral reef.

Visualizing How the Vestibular System Works
Source Institutions
In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the

Building a 3-D Space Maze: Escher Staircase
Source Institutions
In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about