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EEEEK--A Mouse!
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

Photolithography
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In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board.

Fruity-Glows: Pictures of Health on a Microarray Canvas
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.

Forward Thinking
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In this activity, learners create their own weather forecast map.

LEGO Robots
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

From the Internet to Outer Space
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In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

Space Weather Action Center
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.