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Showing results 241 to 260 of 305
Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.
Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.
Build a Rocket - and a Launch Pad!
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In this activity, learners construct a rocket powered by the pressure generated from an effervescing antacid tablet reacting with water, and build a launch pad for their rocket.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?
Telescoping Periscope
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In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.
Dowels and Rubber Bands I
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If you have 3-foot dowels and rubber bands, you can can started on this fun and open design challenge. You can make structures big and small: make it so you can fit your parent into it!
Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.
Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.
Micro Automata
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In this activity, learners build small animated toys that move.
Space Origami: Make Your Own Starshade
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In this activity, learners cut out and fold their own collapsible origami starshade, an invention that shields a telescope's camera lens from the light of a distant star so that NASA scientists can ex
Liquid Body Armor
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In this activity, learners explore how nanotechnology is being used to create new types of protective fabrics.
Kites
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.
Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.
Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.
Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
Cup Towers
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In this activity, learners explore different ways to stack cups to meet a personal goal.
Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.