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Showing results 181 to 200 of 219

Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

Liquid Body Armor
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In this activity, learners explore how nanotechnology is being used to create new types of protective fabrics.

Crash Landing!
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In this activity, groups cut out and sort cards showing items recovered from a crash landing on the Moon. The 12 items range from food and water to rope and matches to a self-inflating life raft.

Kites
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Cup Towers
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In this activity, learners explore different ways to stack cups to meet a personal goal.

Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Build A Treetop Walkway
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Build and test a scale model of a rainforest canopy walkway.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Echo Base Bobsleds
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

LEGO Robots
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat