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Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Design a Park
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In this activity, learners are invited to imagine the park of their dreams!

Infrared Investigations
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

Statue Display Tower
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.

Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

Linkages
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This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.

Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?

Design a Safer Bicycle Helmet
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In this activity, learners design a bicycle helmet. Participants will explore the design of bicycle helmets to gain an appreciation for the role that helmet layers play protecting the head.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Build A Treetop Walkway
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Build and test a scale model of a rainforest canopy walkway.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Robot Basketball
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In this activity, learners explore accuracy and precision.

Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.