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Hot Stuff!: Creating and Testing for Carbon Dioxide
In this demonstration, learners observe vinegar and baking soda reacting to form carbon dioxide (CO2) gas.

I Can't Take the Pressure!
Learners develop an understanding of air pressure in two different activities.

Stomp Rockets
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In this activity, learners will build a stomp-powered launcher to blast off paper rockets they design. Materials can be found at a local hardware store or you may already have them at home.

Series and Parallel Circuits
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In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Jump Into Design: Understanding the Design Process
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In this series of activities (page 5), students are introduced to the design process.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

What Gives?
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Echo Base Bobsleds
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Sum of Your Parts
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A group of 6 learners works together as a team with each learner performing a different role. Together, they need to maneuver a die through a maze.

Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

The China Hammer Mystery
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In this activity, learners are asked to examine the differences between two materials in a pair.