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Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Design a Parachute
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After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.

Blow-and-Go Parachute
Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

Wind Tunnel Testing
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Engineer an Aeolipile
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In this engineering design challenge, learners build an air-powered spinning machine.

Vectoring: Steering a Plane
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In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

Jam Jar Jet
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In this activity, learners create a "Jam Jar Jet" based on Francois Reynst's discovery of a pulsejet engine, which uses one opening for both air intake and exhaust.

On Target
Source Institutions
In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

Jet Propulsion
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In this two-part activity, learners work in pairs to examine the four basic stages of a turbine engine.

Exploring the Solar System: Mars Rovers
Source Institutions
In "Exploring the Solar System: Mars Rovers," participants learn about how scientists and engineers use robotic rovers and other vehicles to explore distant worlds, and experience some of the challeng

Playing with Parachutes
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In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

Proportionality: The X-Plane Generation
Source Institutions
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

Exploring the Solar System: Stomp Rockets
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In "Exploring the Solar System: Stomp Rockets," participants learn about how some rockets carry science tools—not scientists—into space, and how a special kind of rocket called "sounding rockets" can

Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Homemade Hovercraft!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.