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Double or More
Source Institutions
Choose a recipe to double (or triple, quadruple, or halve). Show everyone the recipe and engage them in figuring out: How much will we need to increase the recipe to feed everyone?

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
The Right Fit
Source Institutions
In this math activity, learners trace their hands and estimate the number of beans that can fit into their hand tracings. Then, learners glue the beans to the tracing to test out their estimations.

Digit's Cyber-Dough
Source Institutions
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

Eatem Up
Source Institutions
In this math activity, learners use gingerbread cookies to collect and organize simple data. First, learners read "The Gingerbread Boy" by Paul Galdone.

Soggy Science, Shaken Beans
Source Institutions
Learners explore soybeans, soak them in water to remove their coat, and then split them open to look inside. They also make a musical shaker out of paper cups, a cardboard tube, and soybeans.