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Use this model to demonstrate the goal of NASA's Kepler Mission: to find extrasolar planets through the transit method.

Over $20 per group Ages 11 - 18 10 to 30 minutes
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this lab (Activity #1 on page), learners explore how we see color.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity (posted on March 20, 2011), learners follow the steps to construct a stroboscope, a device that exploits the persistence of vision to make moving objects appear slow or stationary.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners make optical fibers out of strips of gelatin.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners investigate the properties of graphene and graphite.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.

Over $20 per student Ages 8 - adult 2 to 4 hours
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In this activity, learners explore how mirrors reflect light and change the way we see things.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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This is an activity (located on page 3 of the PDF under Butterfly Wings Activity) about how visible light is affected by tiny nanoscale structures, producing iridescence on butterfly wings, soap bubbl

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.

$10 - $20 per student Ages 8 - 14 1 to 2 hours
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Create an illusion where it appears that your hand has a hole in it. You'll see the results from when one eye gets conflicting information.

1 cent - $1 per student Ages 4 - 14 Under 5 minutes
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In this laboratory activity, learners design an experiment to evaluate how environmental factors influence the growth of molds.

$5 - $10 per group Ages 11 - 18 1 to 7 days
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In this activity, learners simulate the energy transfer between the earth and space by using the light from a desk lamp desk lamp with an incandescent bulb and a stack of glass plates.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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This is a web page that helps informal educators brainstorm on how to use a Pico Cricket (tiny computer) in an informal activity.

Over $20 per student Ages 8 - adult 2 to 4 hours
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In this outdoor activity, learners explore UV rays from the Sun and ways to protect against these potentially harmful rays.

$10 - $20 per group Ages 4 - 18 10 to 30 minutes
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Look at pictures through different color filters and you'll see them in a new way. People have used color filters in beautiful photography or sending secret messages.

1 cent - $1 per student Ages 4 - adult 5 to 10 minutes
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In this outdoor activity, learners search for the warmest and coolest, windiest and calmest, wettest and driest, and brightest and darkest spots in an area.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this outdoor activity, learners use only their senses to to find the extremes of several environmental variables or physical factors: wind, temperature, light, slope and moisture.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.

$10 - $20 per student Ages 11 - 18 1 to 2 hours
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In this activity, learners will make homemade jello that glows under a blacklight. They will learn about quinine, an ingredient in tonic water that is fluorescent.

$5 - $10 per group Ages 8 - adult 10 to 30 minutes