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Light Bulb Challenge
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In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.

Pinhole Viewer
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In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.

Writing for Night Vision
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In this activity (page 1 of the PDF under SciGirls Activity: Forensics), learners will use a home video camera with a “night vision” mode to test how various inks appear outside the spectrum of visibl

Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

Hot Air
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

Series and Parallel Circuits
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In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

Circuit Sense
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In this activity about electricity, learners identify closed and open circuits. First, learners examine and label diagrams of open and closed circuits.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Properties of Dust
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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

Tools of Magnification
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In this activity related to microbes, learners use water drops and hand lenses to begin the exploration of magnification. This activity also introduces learners to the microscope.

Mini Zoetrope
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In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.