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Race to the Top
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.
The Right Fit
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In this math activity, learners trace their hands and estimate the number of beans that can fit into their hand tracings. Then, learners glue the beans to the tracing to test out their estimations.
More Bubbles!
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In this math activity, learners make their own bubble wands and determine if the size of the wand affects the number of bubbles it produces.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
Peppy's Day in the Park
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In this math activity, learners build Peppy the dog the best trail and park for running around.
Stack-o-Pennies Shop
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In this math activity, learners pretend there is a special store that lets you pay for toys by their height in pennies.
Work for Your Money
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

The Great Toss Off!
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In this math game, learners toss plastic cups to land just right and collect points to win.

Volume, Mass, and Density Boxes
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This activity was designed for blind learners, but all types of learners can utilize it to investigate volume, mass, and density.
Movin' and Groovin'
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In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.
Breakfast Sweets
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In this math activity, learners guess which cereals contain the most sugar. Learners use the nutrition labels on the cereal boxes to find the cereal with the least amount of sugar.

Big Bubbles
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How do you measure a bubble when it's floating? You can't really, but in this activity, learners can measure the diameter of the ring of suds a bubble leaves on a flat surface.

Cipher Wheel
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In this activity, learners make their own encrypted code to pass along secret messages using a printable cipher wheel.

Football
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In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

Toss a Score!
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In this math game, learners toss plastic cups to land just right and collect points to win.

Soccer
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In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.

Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

Mountain Rescue Mission
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In this math activity, learners play a game that helps reinforce learners' understanding of the coordinate system.
Tip Topper
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.

Subtracta's Dog
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In this math activity related to volume, learners use problem solving skills to calculate and build a model house for Minus the dog.