Search Results
Showing results 1 to 19 of 19
Rainforest Plant or Animal?
Source Institutions
In this craft activity, learners will compare and contrast the major functions of plants and animals.

Root Observations
Source Institutions
In this activity, learners will investigate and compare the root systems of plants. Explore how weed and edible plant roots differ, and take a closer look inside with the careful use of a knife!

Squash Dissection
Source Institutions
In this activity, learners will dissect a pumpkin or winter squash to learn the parts of the plant. This activity gets your learner hands on with every part of the plant and will be messy.

Seed Orbs
Source Institutions
In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.

Everything Grows
Source Institutions
In this activity, learners explore patterns and sequences as they observe fictional plant growth.

Drawing From Nature
Source Institutions
In this activity, learners draw natural objects to explore the details, differences, and similarities of natural objects.
Tree Poker
Source Institutions
In this activity (p.14-15 of PDF), learners discover the concepts of competition and limiting factors as they relate to plant and animal communities.

Life in the Sidewalk Cracks
Source Institutions
In this activity, learners compare plant and animal life in different habitats including a sidewalk crack and lawn. Learners sort human-made materials and natural materials found in each habitat.

Sand, Plants and Pants
Source Institutions
In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Plant Power
Source Institutions
In this chemistry challenge, learners identify which plants have the enzyme "catalase" that breaks hydrogen peroxide into water and oxygen.

From Farm to Table
Source Institutions
In this activity, learners imagine the path their food takes from planting a seed, all the way to sitting on their kitchen counters. Explore concepts for each step food takes to reach your home.

Design a Seed
Source Institutions
In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

Wear a Chimp on Your Wrist
Source Institutions
Learners construct a bracelet containing two strands of beads, which represents a double strand of DNA that codes for a gene. They match beads to the bases in a section of a chimp's DNA code.

Endangered!
Source Institutions
While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

Water "Digs" It!
Source Institutions
In this activity, learners investigate soil erosion. Learners set up a simulation to observe how water can change the land and move nutrients from one place to another.

Whatta Web
Source Institutions
In this activity, learners play a game to simulate the food chain.

Cabbage Juice Indicator: Test the pH of household products
Source Institutions
Learners make their own acid-base indicator from red cabbage. They use this indicator to test substances around the house.

Odors Aloft
Source Institutions
Learners smell balloons filled with different scents to guess what's inside. From this, they infer the presence and motion of scented molecules.

Size Wheel
Source Institutions
In this fun sticker activity, learners will create a size wheel with images of objects of different size, from macroscopic scale (like an ant) to nanoscale (like DNA).