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In this activity, learners examine body parts (including skin, scales, and skulls) from fish, mammals and reptiles. Questions are provided to help encourage learner investigations.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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This fun and simple hands-on astronomy activity lets learners build a scale model of the universe with little more than adding machine tape.

1 cent - $1 per student Ages 6 - adult 45 to 60 minutes
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This is a classic exercise for visualizing the scale of the Solar System.

1 cent - $1 per group Ages 6 - adult 45 to 60 minutes
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In this nanoscience activity, learners discover that it's easy to pour water out of a regular-sized cup, but not out of a miniature cup.

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners investigate how inkjet printers produce tiny, precise drops of ink.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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Learners make their own simple slide rules out of paper and learn how they work.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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This simple activity uses paper and scissors to convey two key concepts to learners: the nanoscale is very small and working on the nanoscale requires special tools.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes
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This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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In this math-based activity, learners model the intensity of light at various distances from a light source, and understand how astronomers measure the amount of sunlight that hits our planet and othe

$1 - $5 per group Ages 11 - adult 45 to 60 minutes
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Over $20 per group Ages 14 - adult 4 to 24 hours
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours