Search Results
Showing results 1 to 8 of 8

Animal Attraction
Source Institutions
Investigate a flower's power of marketing by making an imitation flower that successfully signals a bee (or other pollinator of your choice) to visit.

Ocean Home: Swimming Fishes
Source Institutions
In this activity, learners model, on a human-sized board game, how changes in water temperature may affect fish distributions and, ultimately, fisheries.

The Adaptation Game
Source Institutions
To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such

Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.

Leapin' Lizards
Source Institutions
In this outdoor activity, learners first explore lizard feeding behavior by creating a "lizard rig" to dangle different objects in front of live lizards and see which objects the lizards try to bite.

For the Birds: Environmental Effects on Population
Source Institutions
In this activity, learners will investigate how shorebirds and seabirds are extremely vulnerable to changes in their environment, whether human-induced or otherwise.

Traveling Tapeworm
Source Institutions
In this "gross" activity (on pages 34-46), learners make a life-size model of a human digestive tract, and follow the life of a beef tapeworm as it makes its way through.

Clippy Island: An Investigation into Natural Selection
Source Institutions
In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L