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Water Breathers
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In this activity and/or field trip, learners investigate the water currents that aquatic animals create when they breathe, feed, and propel themselves through water.

Water Holes to Mini-Ponds
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Dig a hole, line it, fill it with fresh water, and you have a water hole: a good place to study colonization.

Water Walk
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Learners take a field trip along a local body of water and conduct a visual survey to discover information about local land use and water quality.

Planaria Fishing
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In this activity, learners capture and observe planaria, which are worms that eat tiny pond critters.

Build A Bee Bath
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In this activity, learners use found natural materials to create a water haven for bees and other insects.

Slowing the Flow
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In this experiment, pairs of learners explore how cold water affects circulation. The mammalian diving reflex (MDR) slows circulation when the body is exposed to cold water.

Echolocation Lab
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In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.

The Best Dam Simulation Ever
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
Without An Ark: The Effects of Storms and Floods
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April showers bring May flowers, but what do coastal storms bring?

Cartesian Diver
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In this demonstration, learners observe the effects of density and pressure. A "diver" constructed out of a piece of straw and Blu-Tack will bob inside a bottle filled with water.

Human Impact on Estuaries: A Terrible Spill in Grand Bay
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In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.

Close, Closer, Closest
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In this activity, learners perform an experiment that models a chromatography-like process called electrophoresis, a process used to analyze DNA.
What Does Life Need to Live?
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In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).

Crunch Time
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In this quick and easy activity and/or demonstration, learners use two empty 2-liter bottles and hot tap water to illustrate the effect of heat on pressure.

Gummy Growth
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In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.

Tabletop Biosphere
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In this activity, learners create a sealed, mini ecosystem that supplies freshwater shrimp with food, oxygen, and waste processing for at least three months.

Salt Water Revival
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In this outdoor activity, learners visit the intertidal zone of a rocky coastal site well populated with marine organisms.

Hold It
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In this outdoor activity/field trip, learners investigate the special shapes, holding structures and holding behaviors that real organisms use in streams, rivers, creeks or coast intertidal zones to a

The Dead Zone: A Marine Horror Story
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In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien

Soak It Up: Understanding Amphibian Permeability
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In this activity, learners will discover how the thin layers of amphibians' skin allow water and other chemicals to pass through it.