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Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Catch a Wave: How Waves are Formed
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In this three-part activity, learners explore how waves are formed and why some waves are bigger than others. First, learners observe waves of water in a pan generated by an electric fan.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Pop Rockets
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In this activity, learners make film canister rocket ships. A fin pattern is glued onto the outside of the canister, and fuel (water and half an antacid tablet) is mixed inside the canister.

Human Impact on Estuaries: A Terrible Spill in Grand Bay
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In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.
Build A Hydrometer
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In this activity, learners will explore how a hydrometer works by building a working model and conducting experiments.

Single-Cell Life
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In this activity, learners create a soil and water model of a single-cell life environment and study living microorganisms.
Investigating Convection
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This experiment is designed to illustrate how fluids, including water, have the ability to flow.

Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.

Atoms and Matter (3-6)
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In this activity, learners build models of atoms and molecules, then consider their role in different phases of matter, density, and mixtures and solutions.

The Watershed Connection
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In this activity, learners interact with a 3-D model of a watershed to better understand the interconnectedness of terrestrial and aquatic environments.

Drip, Drop, Drip, Drop
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In this math lesson, learners design an experiment to model a leaky faucet and determine the amount of water wasted due to the leak.

Build Your Own Hydroelectric Generator
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Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.

Ocean Currents
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In this activity, learners will explore how density is affected by temperature and how that can create currents.

Atoms and Matter (K-2)
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In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.
Making An Impact!
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

Mars from Above: Carving Channels
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In this activity, learners create channel features with flowing water, comparing their observations to real images of Mars and Earth taken by satellites/orbiters.

Dinosaur Homes
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In this activity about dinosaurs and survival, learners use scrap materials to create a miniature dinosaur habitat that includes a food source, water source, and shelter.

Bending Light
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In this optics activity, learners make a lens and explore how the eye manipulates the light that enters it.