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Showing results 41 to 55 of 55
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The Dead Zone: A Marine Horror Story
Source Institutions
In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien
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Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
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Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.
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Milli's Super Sorting Challenge
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In this activity, learners separate materials based on their special properties to mimic the way recyclables are sorted at recycling centers.
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First Impressions
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Learners experiment with a commercial photo-sensitive paper (Sunprint® or NaturePrint® paper). They place opaque and clear objects on the paper and expose it to bright light, observing the results.
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Floodplain Modeling
In this design-based lesson, learners study flood dynamics as they modify a riverbed with blockages or levees to simulate real-world scenarios.
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Shipping for Survival
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In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.
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Making Sense of Sensors
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In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.
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Sustainable Grazing
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In this activity, learners investigate the food, water, and space needs of common livestock animals.
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Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.
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Environmental Chemistry
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In this activity with several mini experiments, learners explore the chemistry that helps scientists learn about the environment and how they can help save it.
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Waves and Tides
Source Institutions
In this 7-10 day investigation, learners develop an understanding of waves and tides and their motion through discussion, demonstration, and hands-on activities.
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Cleaning with Dirt
Source Institutions
Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.
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Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
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Design a Park
Source Institutions
In this activity, learners are invited to imagine the park of their dreams!