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Who Dirtied The Water?
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In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Shower Estimation
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.
Making Rivers
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In this outdoor water activity, learners explore how to change the direction of water flow. Learners make puddles in dirt or use existing puddles and sticks to make water flow.

Cool It!
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

Rates of Change: Bottles and Divers
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In this math lesson (page 2 of the PDF), learners use bottles of various shapes to explore the abstract concept of rate of change.

Using Solar Energy
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In this activity, learners discover how solar energy can be used to heat water.

Boats Afloat
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

Patterns and Functions: Fill 'er Up
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In this math lesson, learners predict, interpret, and sketch graphs of functions related to the shapes of bottles. A measure of water is poured into a container.

Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

Great Steamboat Race
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In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

Drip, Drop, Drip, Drop
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In this math lesson, learners design an experiment to model a leaky faucet and determine the amount of water wasted due to the leak.

Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Invent on the Spot
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Hot Cans and Cold Cans
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Learners apply their knowledge of heat transfer to design two cans - one that will retain heat and one that will cool down quickly.

Suminagashi: Floating Ink Paper Marbling
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In this activity, learners try to float ink on the surface of water to create a pattern and then capture it with absorbent paper.

Plot the Dot: A Graphical Approach to Density
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In this activity, learners work in groups to determine the mass and volume of four samples: glass marbles, steel washers or nuts, pieces of pine wood, and pieces of PVC pipe.