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This is part 3 of the three-part "Crayon Rock Cycle" activity. Before starting this section, learners must have completed part 1: sedimentary rock and part 2: metamorphic rocks.

$5 - $10 per student Ages 4 - adult 10 to 30 minutes
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In this math activity, learners play a game and try to be the first player to identify their partner's rule. Learners identify the rule by finding commonalities between three familiar objects.

free Ages 4 - 8 5 to 10 minutes
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In this activity, learners are introduced to division and fractions as they share snacks with a group of friends.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use various dress-up or costume pieces to play a game of change.

$10 - $20 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners use problem solving skills to find a middle seat for Mary at the movies. Learners practice dividing numbers and identifying the middle of a quantity.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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This is part 1 of the three-part "Crayon Rock Cycle" activity. In this activity, learners explore how sedimentary rocks form.

$5 - $10 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners use their estimation skills to match the unmarked containers to their amounts.

free Ages 4 - 8 10 to 30 minutes
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In this math game, learners toss plastic cups to land just right and collect points to win.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this math activity, learners make and explore patterns using the letters in their names, a grid, and some colors.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this math activity, learners sort patterns into similar "families" or groups that have the same pattern, but different symbols.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
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How much can you do in one minute? In this activity, learners estimate how many times a partner can complete a task (like writing their name or jumping jacks) in one minute.

free Ages 4 - 8 10 to 30 minutes
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners find patterns in telephone numbers.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes