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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity (11th activity on the page), learners use pennies to test their hearing acuity.

free Ages 6 - 18 10 to 30 minutes
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In this activity, young learners will describe objects by their properties and sort by color, weight and texture. This activity uses household items and toys for materials.

$1 - $5 per student Ages 4 - 8 10 to 30 minutes