Search Results


Showing results 1 to 20 of 20

Source Institutions
Add to list Details
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

$1 - $5 per student Ages 4 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this math activity, learners use gingerbread cookies to collect and organize simple data. First, learners read "The Gingerbread Boy" by Paul Galdone.

$10 - $20 per group Ages 4 - 6 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners make a solar oven. Learners witness the awesome power of the sun to make a yummy treat--a chocolate chip cookie!

$10 - $20 per group Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this math activity (Page 11 of the Dining Out! PDF), younger learners count out the total amount of money needed to purchase trail mix using the fewest number of bills/coins possible.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Add to list Details
Learners work in groups to construct bridges using stale marshmallows and toothpicks.

$5 - $10 per group Ages 11 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners build one or more edible coral polyps and place them together to form a colony.

$10 - $20 per group Ages 8 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
Using a milk-based recipe, learners create "moo glue" which is basically white school-type glue. The "secret ingredient" in milk that helps make glue is a chemical called casein.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
Add to list Details
Learners build structures from spaghetti and marshmallows to determine which structures are able to handle the greatest load.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners use things from the kitchen as building materials to explore how shapes contribute to the strength of different structures.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
Learners work as a group to create a map of their community. They use pasta to represent people, and glue the pasta on their maps to show areas of large population.

$1 - $5 per group Ages 6 - 8 30 to 45 minutes
Source Institutions
Add to list Details
No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
Source Institutions
Add to list Details
Choose a recipe to double (or triple, quadruple, or halve). Show everyone the recipe and engage them in figuring out: How much will we need to increase the recipe to feed everyone?

1 cent - $1 per group Ages 4 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.

Over $20 per student Ages 11 - adult 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.

1 cent - $1 per group Ages 14 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

1 cent - $1 per group Ages 6 - 11 30 to 45 minutes