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Showing results 1 to 20 of 71

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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity demonstrates the specificity of viral vectors for target cells in gene therapy delivery methods using two approaches: 1) STYROFOAM® models demonstrate viral ligand binding to receptor pr

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
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Learners construct an electricity-generating wind turbine out of a plastic bottle.

Over $20 per group Ages 11 - 18 2 to 4 hours
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Over $20 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners create a "Jam Jar Jet" based on Francois Reynst's discovery of a pulsejet engine, which uses one opening for both air intake and exhaust.

$10 - $20 per student Ages 14 - adult 2 to 4 hours
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners model the gravitational fields of planets on a flexible surface.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners simulate what happens to a human spine in space by making Sponge Spool Spines (alternating sponge pieces and spools threaded on a pipe cleaner).

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners create channel features with flowing water, comparing their observations to real images of Mars and Earth taken by satellites/orbiters.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes
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In this activity (page 2 of pdf), learners craft a model of a skate egg case and come to understand that cartilaginous fish such as sharks and shakes employ reproductive strategies that differ from th

1 cent - $1 per student Ages 6 - 11 1 to 7 days
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This activity uses LEGO® bricks to represent atoms bonding into molecules and crystals. The lesson plan is for a 2.5 hour workshop (or four 45-minute classes).

Over $20 per group Ages 11 - adult 2 to 4 hours
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In this activity, learners investigate the Moon's infancy and model how an ocean of molten rock (magma) helped shape the Moon that we see today.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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This is a classic exercise for visualizing the scale of the Solar System.

1 cent - $1 per group Ages 6 - adult 45 to 60 minutes
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In this activity, learners interact with a 3-D model of a watershed to better understand the interconnectedness of terrestrial and aquatic environments.

Over $20 per group Ages 4 - adult 5 to 10 minutes