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Waterhouse Hawkins and the Nano Dinosphere Museum
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In this activity, learners explore dinosaurs and fossils by creating a diorama.

Exploring A Hydrogel
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In this activity on page 10 of the PDF, learners develop an experiment to answer the following question: "How much water can the hydrogel in a baby diaper hold?" Use this activity to explore polymers,

Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Your Energy Needs
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.

What Causes Wind?
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In this sunny day experiment, learners measure and compare how quickly light and dark colored materials absorb heat.

Who Can Harvest a Walleye?
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

Control the Flow
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In this activity about electricity, learners build and test a paper clip switch to turn on a light bulb.

Living Clocks
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In this activity about daily rhythms (on page 17 of the PDF), learners will explore circadian patterns in humans, animals and plants.

Try Your Hand at Nano
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This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Rockets Away!
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Do Plants Need Light?
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In this food science activity, learners conduct an experiment that demonstrates the importance of light to plants.

Paper Maker
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

Statistics: Steppin' Out
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In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

Make Your Own Batteries!
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This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity.

Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Help Wanted
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

Scratch Film
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In this activity, learners manipulate film to create homemade movies. Scratch Film, also known as Direct Animation, is the process of drawing and scratching designs directly onto film.