Search Results


Showing results 1 to 20 of 521

Source Institutions
Add to list Details
This lesson focuses on how materials behave differently as their surface area increases.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
Add to list Details
Learners test two jars containing soil, one covered and one open, for changes in temperature. After placing the jars in the Sun, learners discover that the covered jar cools down more slowly.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
Add to list Details
Learners investigate the concept of humidity by using a dry and wet sponge as a model. They determine a model for 100% humidity, a sponge saturated with water.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Add to list Details
Learners display their findings after a study of surface area and volume. They build a mobile to show a commercially available box and a constructed cubical box of the same volume.

1 cent - $1 per student Ages 11 - 14 1 to 2 hours
Add to list Details
In this activity, learners build a carousel toy that spins when pushed down.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
Add to list Details
Learners test two jars, one containing plain air and one containing carbon dioxide gas, to see their reactions to temperature changes.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners make "totally tubular" forms of carbon. Learners use chicken wire to build macro models of carbon nanotubes.

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners discover that nanoparticles of gold can appear red, orange or even blue. They learn that a material can act differently when it’s nanometer-sized.

Over $20 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity (on page 2 of PDF under GPS: Roller Coaster Design Activity), learners will use food cans of many different properties (sizes, shapes, and weights) and set two cans on their sides at

free Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.

free Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
Add to list Details
Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
Add to list Details
In this activity (Page 30 of PDF), learners investigate the evolution of wheat by conducting sedimentation tests on different flours.

$5 - $10 per group Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners experiment with creating various types of bubble solutions and testing which ingredients form longer-lasting bubbles.

$10 - $20 per student Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

$5 - $10 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this game, learners experience how computers divide a big problem into many smaller ones and how they use binary "yes"/"no" questions.

1 cent - $1 per group Ages 8 - 18 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r

Over $20 per group Ages 4 - adult 10 to 30 minutes