Search Results


Showing results 21 to 40 of 110

Add to list Details
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".

free Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.

free Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners play an evolution card game to see how selective pressures can affect an organism's evolution.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
¡Este juego de estrategia tiene reglas sencillas pero puede ser un reto! Los jugadores empiezan con una red de hexágonos vacía. En su turno cada jugador pone su inicial en un hexágono vacío.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
Los jugadores toman turnos para añadir figuras de tres cuadrados a la cuadrícula. Intenten encajar sus figuras en la cuadrícula de modo que bloquee al otro jugador.

free Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will code an algorithm to make it through a maze.

$1 - $5 per group Ages 6 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

free Ages 6 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this physics activity (page 4 of the PDF), learners will explore how similar magnetic poles repel one another. They will rely on linear induction to race magnets around a simple course.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this board game, learners explore the origins of meteors, meteoroids, and meteorites as well as the their characteristics and importance. They also discover some misconceptions about meteors.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners will explore the physics of liquids and gas by playing with both! Learners of any age use their own breath to move drops of water across a smooth wax paper surface.

1 cent - $1 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this math lesson, learners play a game to identify the properties of prime, composite, abundant, deficient and perfect numbers.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
Add to list Details
Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

$10 - $20 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
This game for one to four players uses a deck of cards to develop mental addition skills.

$1 - $5 per group Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes