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Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Make Maracas
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Make a rattle-like musical instrument! Shake it, hit it, spin it any way you want to!

Make a Speaker: A Coil, a Magnet, and Thou
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Make your own simple speaker so you can listen to your favorite radio station. Just wind a coil, attach it to a piece of cardboard or Styrofoam, hold a magnet nearby, and listen.

Audio Boggle: Make a Sound Track
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Audio Boggle is an activity that lets you listen to a track (that you make yourself) and see what you can hear!

Pickle-oh!: Musical Pickle Instrument
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What's a Pickle-Oh? Two pieces of pickle on a stick are connected to a Pico Cricket (micro controller). When you slide the pickles apart the note changes.

Cactus Needle Phonograph
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Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.

Music and Sound
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This activity (on page 2 of the PDF under SciGirls Activity: Music and Sound) is a full inquiry investigation into sound frequency.

Sound Sandwich
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With a straw, two craft sticks, and some rubber bands, construct a noisemaker called a Sound Sandwich and explore how vibration produces sound.

Waterbottle Membranophone
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In this activity, you'll use a straw, a water bottle and a paper tube to make an instrument that's very much like a saxophone.

How to Make an Audio Tape Bow
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Electric Cup Guitar
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Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

Probability: Rock Around The Clock
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In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.