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Showing results 1 to 20 of 21
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Deer Me: A Predator/Prey Simulation
Source Institutions
In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Invent an Animal
Source Institutions
In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.
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Amazon Water Cycle Roleplay
Source Institutions
In this creative roleplay activity, learners will explore the various processes of the water cycle using movement, sound, and props to aid in comprehension.
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Variation Game
Source Institutions
In this set of outdoor games, learners play the role of monkeys that are trying to get enough resources (food, shelter, and space) to survive.
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Wolf Survival is Just a Roll Away
Source Institutions
In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.
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Wolf Survival
Source Institutions
In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.
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The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
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Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
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Population Game
Source Institutions
In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can
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Night Eyes
Source Institutions
In this outdoor, night-time activity, learners discover how to spot eye-shine (reflection of light from an animal's eyes) by using a flashlight to play a simulation game.
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The Carbon Cycle: How It Works
Source Institutions
In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another
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Sticklers
Source Institutions
In this outdoor simulation game, learners search for pretend animals called "sticklers" to determine and map where they live (habitat) and how spread out they are in that area (distribution).
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Scram or Freeze
Source Institutions
In this outdoor activity and animal-role-play game, learners discover and uncover the hidden world of "cryptozoa"—organisms such as spiders, salamanders and slugs that live under objects, like rocks a
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Population Study Game: Oh, Deer!
Source Institutions
In this activity, learners model a population of deer and see how the number of deer changes over time.
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Fuzzy Worms
Source Institutions
In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.
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Follow the Scent
Source Institutions
In this outdoor, sensory activity, learners role play as animals trying to identify their "family's" scent and locate their "territory." Learners mark their territories and sniff out other territories
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Cool It
Source Institutions
In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.
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Leaf Living
Source Institutions
In this outdoor fall activity, learners find out what living in or under a layer of leaves is like.