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Close It Up
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  As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
  
Four in a Line
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  This strategy game has simple rules but can be a challenge. Players start with an empty hexagonal grid. On each turn, a player initials one empty hexagon on the grid.
  
Artificial Intelligence: The Intelligent Piece of Paper
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  This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
  
Mystery Number
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  Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.
  Narrow It Down: Asking Yes-No Questions
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  In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
  
Circle Logic
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  This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.
  Size Them Up: Learning About Volume and Capacity
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  In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?
  
Mapping Mockingbirds
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  This lesson plan revolves around studying the speciation of the Galápagos mockingbirds, which are on display at the California Academy of Sciences.
  Narrow it Down: Numbers
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  In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.