Circle Logic

Source Institutions

Source Institutions

Add to list Go to activity
Activity link broken? See if it's at the internet archive
This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece. Through practice, learners can develop a strategy by which they will always win. This activity can be used with a wide range of ages for different purposes. Resource contains game board and ideas to extend the activity for extra challenge.

Quick Guide

Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:
free per group of students

Age Range:
Ages 4 - 14

Resource Types:
Activity, Game


Materials List (per group of students)

  • Game board
  • Game pieces (buttons or coins)


  • Mathematics
    • Algebra
      • Patterns
    • Reasoning and Proof
  • The Nature of Technology
    • The Design Process
      • Problem Solving

Informal Categories

  • Games


To use this activity, learners need to:

  • see
  • touch

Learning styles supported:

  • Involves hands-on or lab activities


Includes alignment to state and/or national standards:

This resource is part of:

Access Rights:

  • Free access



  • All rights reserved, Children's Museum of Houston,