Showing results 1 to 20 of 42
In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.
As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
In this online brain stumper, the bottom half of a series of letters is covered. You may think you know what it says, but remove the black bar to see if you're right.
This is an activity where learners will compare the different metamorphosis stages of amphibians.
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Audio Boggle is an activity that lets you listen to a track (that you make yourself) and see what you can hear!
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil nut
In this fun activity for any size group, early elementary learners complete physical challenges while playing a game. Learners add new challenges to the "wheel of fitness" that they want to try.
In this online simulation, learners use antibiotics to cure patients with bacterial infections.
In this online game, learners build complicated machines to complete simple tasks. The game starts with a power source on one side of the screen and the task on the other side.
In this online activity, learners see simulations of how processes shape the Earth, and see estimates of how long these processes take.
In this engineering activity, learners design their own board games.
Learners describe objects in a room using only numbers and shapes. They can measure the object (like a desk) and make a list of facts about it (e.g.
In this online game, learners attempt to send a rocket ship to various targets. Learners can adjust the angle and thrust of the rocket before it is launched.
Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.
A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b
In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
In this experiment, learners will conduct chemical and physical tests to identify mystery substances.