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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.

free Ages 8 - 18 1 to 2 hours
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This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

$5 - $10 per group Ages 11 - 14 1 to 2 hours