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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

$10 - $20 per group Ages 8 - 18 30 to 45 minutes
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What's a more compelling problem to solve than being stranded on a deserted island?

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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Learners design their own experiment to investigate how pollution diffuses through ground material.

$1 - $5 per group Ages 11 - 14 30 to 45 minutes
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners will repurpose an old t-shirt to create their own yarn or string.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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The goal of this Star Wars activity is to design and build a balancing device to help an Ewok escape the Imperial Forces by sliding down a tightrope to safety.

$10 - $20 Ages 8 - 18 30 to 45 minutes
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Learners will build and experiment with their own windmills made from simple household materials.

$10 - $20 per group Ages 6 - 14 30 to 45 minutes
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On the first night, I saw 5 stars in the desert. On the second night, I saw 10… What do you think I saw on the third night? Combine arts and crafts, literacy, and math by making a counting book.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners make a device called a phenakistoscope, which displays a continuously looping animation consisting of images drawn onto a spinning disc.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.

Over $20 per group Ages 11 - 18 30 to 45 minutes
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Using a vertical wind tube and using simple materials, individuals and groups attempt to design a "satellite" that floats for at least 5 seconds.

$1 - $5 per student Ages 4 - adult 30 to 45 minutes