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Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Tops
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In this activity, learners discover that some things only stand up while they are spinning.
Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
Making a One-Second Timer
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This lab activity has learners create a pendulum with a one-second period.
Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
Be a Scanning Probe Microscope
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
Geometry: Let's Face It
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In this math lesson, learners identify, describe, and construct the five regular polyhedra.
Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
Cup Speaker
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
Pollution and Lung Health
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Learners will build a lung model to understand how their lungs and diaphragm work to make them breathe.
Design Your Own Rube Goldberg Machine
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Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.
Make a Totem Pole
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In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.
Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
Assembly Line
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
Diaper Dissection
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This is written as a display, but can easily be adapted to a hands-on activity. Learners discover how all the parts of a diaper work together to keep babies dry and comfortable.
Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
Earth's Water: A Drop in Your Cup
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour
Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat