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Stomp Rocket
Source Institutions
In this activity, learners build rockets and shoot them into the air by stomping on the plastic bottle launchers.
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Dispenser Designs
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.
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Launch Altitude Tracker
Source Institutions
In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.
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Roller Coasters
Source Institutions
In this activity learners will build roller coasters and test them using small balls or marbles.
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Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
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That's the Way the Ball Bounces: Level 2
Source Institutions
In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.
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Mountains in the Sea
Source Institutions
In this 6-7 day investigation, learners begin with an introduction to seamounts that are present in the Gulf of Alaska.
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Observing Different Microbes
Source Institutions
In this activity, learners use a microscope to examine three different microbes: bacteria, yeast and paramecia. Educator will need to prepare the yeast solution one day before the activity.
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Smooth Operator
Source Institutions
In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials.
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Sound Automata
Source Institutions
In this activity, learners build their own sound machines and explore the interplay of motion and sound.
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Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.
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How Many Pennies?
Source Institutions
In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.
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Confetti Launcher
Source Institutions
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.
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Science at the Waterpark!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Water Slides) is a full inquiry investigation into speed and motion and takes place at a water park.
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Wind Tunnel
Source Institutions
Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.
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FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
Source Institutions
In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.
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Scribbling Machines
Source Institutions
In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.
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Stretch the Chain and See the Light
Source Institutions
In this activity, learners use their strength to light a light bulb. A chain made from paper clips is placed in series with a battery and flashlight bulb.
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Moving Without Wheels
In a class demonstration, learners observe a simple water cycle model to better understand its role in pollutant transport.
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Engineer A Bird Feeder
Source Institutions
In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.