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Showing results 1 to 10 of 10
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Whirling Windmills
Source Institutions
In this activity, learners are challenged to design and construct a windmill to harness the power of wind.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-071.jpg?itok=GD8Vf4wF)
Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-067.jpg?itok=wxIqtN8S)
Soaring Satellites
Source Institutions
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-065.jpg?itok=7DCiOVcX)
Kinematic Fanatic
Source Institutions
In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-087.jpg?itok=bcMDwbdC)
Aviary Architect
Source Institutions
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-911.jpg?itok=vUchuQfw)
Acids & Bases
Source Institutions
In this activity, learners test the pH of safe liquids available at home by creating a pH indicator from mashed blueberries.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-066.jpg?itok=ehGmu8BU)
Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-070.jpg?itok=o_Y4Fsij)
Echo Base Bobsleds
Source Institutions
The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-069.jpg?itok=KdGXlxI-)
Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-068.jpg?itok=1T2tWfZq)
Shipwrecked!
Source Institutions
In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.