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Crossing the Synaptic Gap
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In this neuroscience activity, learners conduct a simulation to demonstrate how multiple incoming signals influence the action of neurons.
Baroreceptor Reflex Role Play
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In this activity about the baroreceptor reflex (BR) arc (page 123 of the PDF), learners discover the importance of maintaining adequate arterial blood pressure through a role playing exercise.
The Rumblin' Road: Determining distance to a Thunderstorm
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In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.
Flocking for Food
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In this outdoor beach activity, learners use a variety of "beaks" (such as trowels, spoons or sticks) to hunt for organisms that shore birds might eat.
Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
Be a Scanning Probe Microscope
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
Natural Selection in Protected and Unprotected Populations
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In this simulation, learners model two elephant seal populations and how they change over time. Learners start with cards representing a variety of seals.
Fossil Fuels: Facing the Issues
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Through doing these hands-on activities, learners explore the environmental consequences associated with fossil fuel usage.
The Game of Life: Stem Cell Edition
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.
Coral, Carbon Dioxide and Calcification
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In this group activity, learners act out key stages of the "ocean carbon cycle" (also known as the "carbonate buffer system") through motions, rearranging blocks and team tasks.
Shake it up with Seismographs!
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.
Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
Assembly Line
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Let's Make a Supernova!
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This fun and simple hands-on astronomy activity lets learners explore what happens when a star explodes.
DNA Fingerprinting
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In this forensics activity, learners solve a mystery using “DNA” taken from the scene of the crime.
Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
Target Recognition and Synapse Formation During Development
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In this activity about neuron/target muscle recognition (page 44 of the PDF), learners arranged in two rows facing away from each other use string to simulate neural development.