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Showing results 1161 to 1180 of 1480

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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire.

1 cent - $1 per student Ages 11 - 14 5 to 10 minutes
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Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

$5 - $10 per group Ages 8 - 18 4 to 24 hours
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This simple hands-on activity demonstrates why the sky appears blue on a sunny day and red during sunrise and sunset.

$1 - $5 per student Ages 8 - 14 5 to 10 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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In this quick and simple activity about reflexes (third activity on the page), learners conduct a simple test to explore the knee jerk reflex, typically conducted at the doctor's office.

free Ages 11 - 18 Under 5 minutes
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In this quick activity about pollutants and groundwater (page 2 of PDF under Water Clean-up Activity), learners build a model well with a toilet paper tube.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

$5 - $10 per group Ages 6 - 14 1 to 2 hours
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This is an activity (located on page 3 of PDF under Gecko Feet Activity) about modeling a nanoscale phenomenon (gravity-defying gecko feet) with macroscale objects (shoes).

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes
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See what force a magnet has on a wire that has current running through it: will it push it, pull it, or will nothing happen? This is the foundation of a simple electric motor.

1 cent - $1 per student Ages 6 - 18 Under 5 minutes
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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This activity is about how you form mental images of your body's position in space, independent of vision. Can you take a sip of water from a cup with your eyes closed?

free Ages 11 - 18 10 to 30 minutes
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In this kinesthetic activity that demonstrates pressure, learners act as air molecules in a "container" as defined by a rope.

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners investigate the movement of water into and out of a polymer. Learners test the diffusion of water through gummy bears, which are made of sugar and gelatin (a polymer).

$1 - $5 per student Ages 11 - 18 1 to 7 days
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes