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Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Soaring Satellites
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Kinematic Fanatic
Source Institutions
In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Aviary Architect
Source Institutions
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Acids & Bases
Source Institutions
In this activity, learners test the pH of safe liquids available at home by creating a pH indicator from mashed blueberries.

Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

Ewok Escape
Source Institutions
The goal of this Star Wars activity is to design and build a balancing device to help an Ewok escape the Imperial Forces by sliding down a tightrope to safety.

Echo Base Bobsleds
Source Institutions
The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

Water on the Move: Wind and Waves
Source Institutions
In this simple activity, learners explore ocean waves. To find out if water moves forward toward the shore, learners create waves in a simulated ocean (small aquarium tank of water).

Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

Shipwrecked!
Source Institutions
In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.