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Kinetic Sculpture: Program the Pico Cricket to Make Your Art Light Up or Spin
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Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.
Make Maracas
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Make a rattle-like musical instrument! Shake it, hit it, spin it any way you want to!
Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
Sound Bingo
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This game is like regular bingo, except the clues are sounds.
Make Pan Pipes
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This is a simple activity for learners to create a traditional musical instrument. Pan Pipes have developed all over the world in different cultures, from South America to Greece and China.
Clap Sensor: Build a Sound Sensor Using a Pico Cricket
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.
Radial Chromatography
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How many colors make black? Gather as many water soluble black markers as you can find.
How to Make an Audio Tape Bow
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.
Musical Gloves
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Put on a pair of gloves and be the conductor of your invisible orchestra!
Thrush Songs: An Interactive Game
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In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.
Making Vocal Cords
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In this activity, learners imitate the way vocal cords work by building a model from a plastic cup, rubber band, and a straw.
Pickle-oh!: Musical Pickle Instrument
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What's a Pickle-Oh? Two pieces of pickle on a stick are connected to a Pico Cricket (micro controller). When you slide the pickles apart the note changes.
Solving Dissolving
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The Sacred Cenote at Chichén Itzá is a sink hole, or well, containing groundwater. In this activity, learners create their own cenote using chalk, limestone, acids, and rain water.
Audio Memory
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.
Sounds of the Heart
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In this activity, learners will investigate the sounds of the heart.
Social Fireflies: Pico "Firefly" Communication
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Make two firefly lanterns, then program them to blink to one another and change colors.
Try Growing Your Own Mold
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This is a hands-on activity that uses bread and household materials to grow mold. Learners collect dust from a room, wipe it on food, and contain it. One to seven days later, mold has grown.
Overnight Painting Machine: Pico Cricket Activity
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This activity requires a Pico Cricket (tiny computer).
Magic Lanterns
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A magic lantern is a light that projects an image onto a screen.
Marble Mazes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.