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In this activity, learners use simple items to construct a device for indicating air pressure changes.

$1 - $5 per student Ages 8 - 18 1 to 4 weeks
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In this indoor and/or outdoor activity, learners make an anemometer (an instrument to measure wind speed) out of a protractor, a ping pong ball and a length of thread or fishing line.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners discover how NASA engineers develop experimental aircraft.

$10 - $20 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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Learners make a simple battery out of "sandwiches" of aluminum foil, pennies, and a salt water-soaked paper towel.

$1 - $5 per group Ages 8 - 14 5 to 10 minutes
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Learners design their own experiment to explore the permeability of different materials such as soil, sand, gravel, and marbles.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners test the rate of ripening fruit and vegetables and use a chemical to inhibit the ripening process.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers have developed big wheels or Ferris wheels.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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This is written as a display, but can easily be adapted to a hands-on activity. Learners discover how all the parts of a diaper work together to keep babies dry and comfortable.

$1 - $5 per group Ages 6 - 14 5 to 10 minutes
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In this activity, learners build small animated toys that move.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes