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The Pulse of Gravity
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In this astronomy activity (page 3 of the PDF), learners will examine the effects of gravity on a person’s pulse and explore how gravity can differ from planet to planet.

Shape Up!
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In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each

Seismic Slinky!
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Did you know that a Slinky makes a handy model of earthquake waves?

Synaptic Tag
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Mid-Air Maneuver: Skateboard Science
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To understand how skaters turn in midair, try this little experiment! Individuals can do this activity alone, but it works better with a partner.

"Baseketball": A Physicist Party Trick
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This trick from Exploratorium physicist Paul Doherty lets you add together the bounces of two balls and send one ball flying.

Pulse of Life: Measure Your Pulse
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In this activity, learners take their own pulse and explore how heart rate is affected by various activities.

Don't Be Nerve-ous
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In this activity, learners discover a brain process called habituation.

Paper Cup Stool
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In this activity, learners will explore how and why weight distribution works.

Thrown For A Curve: Pitch Like A Big Leaguer
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You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.

Origami Flying Disk
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In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.

Neuron Chain Tag
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In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.

Make A Map for A Treasure Hunt
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In this activity, learners will explore how maps can provide information about a place and help us find our way from one location to another.

Risk Continuum
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.

Exploring Fabrication: Self-Assembly
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.

Bouncing Balls
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

Exploring Size: StretchAbility
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.

Air Pressure and Dent Pullers
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In this activity, learners simulate Otto von Guericke's famous Magdeburg Hemispheres experiment.